Auto Assault

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Auto Assault

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Developer(s) NetDevil
Publisher(s) NCsoft
Designer(s) Scott Brown, Peter Grundy, Ryan Seabury, Adam Maxwell, James Dickinson, Bryan Farina, Chris Holtorf, Chris Zirpoli, Hal Hanlin
Engine Havok 2
Platform(s) Windows
Release date April 11, 2006
Genre(s) MMOG
Mode(s) Multiplayer
Rating(s) ESRB: Teen
Media DVD
Input methods Keyboard / Mouse / Computer Joystick

Auto Assault was a massively multiplayer online game (or MMOG), developed by NetDevil and published by NCsoft. It combined vehicular combat with role-playing elements, allowing the player to explore a post-apocalyptic future in customizable cars, motorcycles, semis, and tanks. It took inspiration, in part, from the Mad Max series of films.

Players could choose to play as one of three fictional factions—Humans, Mutants, and Biomeks—as well as a class to determine the type of character they would play. The majority of the gameplay took place in a vehicle, but the player could leave the vehicle when entering towns in order to purchase items, talk to contacts, etc.

The game servers were shut down on August 31, 2007, and players were no longer billed.[1][2][3] NetDevil issued a statement shortly after the shutdown news, citing an agreement with NCsoft to buy out the IP rights was not reached. [4]

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[edit] Minimum system requirements

[edit] References

  1. Auto Assault
  2. Blue's News: News Comments
  3. Rip: Auto Assault Goes Down in a Ball of Fire
  4. Auto Assault WarCry : News : Thanks to Everyone in the Central Wastelands
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