Call of Duty: Modern Warfare 2

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Call of Duty: Modern Warfare 2
Call of Duty- Modern Warfare 2.jpg
Modern Warfare Two Game Cover
Developer(s) Infinity Ward
Publisher(s) Activision
Square Enix (Japan)
Designer(s) Mackey McCandlish
Composer(s) Hans Zimmer
Lorne Balfe
License Proprietary
Series Call of Duty
Engine IW 4.0
Version 1.07
1.0.182 (PC)
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360, Nintendo DS, BlackBerry
Release date PC
NA 2009-11-10
EU 2009-11-10
JP 2009-12-23
Xbox 360/Playstation
NA 2009-11-10
EU 2009-11-10
JP 2009-12-10
NA 2009-11-10
EU 2009-11-10
NA 2009-11-5
Genre(s) First-person shooter
Mode(s) Single-player, cooperative, and multiplayer (Steam, PlayStation Network, Xbox Live)
Rating(s) ESRB: M
PEGI: 16+
USK: 18
System requirements See them...
Input methods Gamepad, keyboard and mouse


System requirements

Call of duty system requirements
Operating System Windows XP with Service Pack 2 or Windows Vista
CPU Intel Pentium 4 @ 3.2 GHz, Core Duo @ 1.8 GHz or higher, or AMDAthlon 64 3200+processor
Memory 512 MB (1024 for Vista)
Hard Drive Space 16 GB of free space
Graphics Hardware NvidiaGeForce6600GT (256 MB) or ATIRadeon1600XT (256 MB)
Sound Hardware 100% DirectX 9.0c compliant card
Network Internet or LAN connection required for multiplayer and online activation


Modern Warfare 2 is set five years after the conclusion of Call of Duty 4. Despite the efforts of United States Marine Corps and the SAS, the Ultranationalists ultimately seize control of Russia and declare Imran Zakhaev a hero and martyr, erecting a statue of him in the heart of Red Square. Meanwhile, Vladimir Makarov, one of Zakhaev's former lieutenants, begins a campaign against Europe by committing numerous acts of terrorism. The game begins in Afghanistan, where U.S. Army Ranger Private First Class Joseph Allen assists in the taking of a city from insurgents. Impressed by Allen's combat abilities, Lieutenant General Shepherd recruits him into Task Force 141, an elite, multi-national counter-terrorist unit under Shepherd's command. Meanwhile, two other members of Task Force 141, Captain John "Soap" MacTavish and Sergeant Gary "Roach" Sanderson, scale a mountain of the Tian Shan to infiltrate an airbase in Kazakhstan, in order to recover a lost ACS module from a downed satellite. Allen is later sent on an undercover mission in Russia for the CIA under the alias of "Alexei Borodin." Allen joins Makarov in a massacre of civilians at the Zakhaev International Airport in Moscow. It is soon revealed at the conclusion of the attack that Makarov is aware of Allen's true identity and, before leaving, kills him to expose his identity as an American, leading the Russian police to believe that America was responsible for the attack.

Angered by what was believed to be an American-supported terrorist attack, Russia retaliates with a massive surprise attack on the United States after bypassing its early warning system, revealing that the ACS module MacTavish and Sanderson recovered had already been compromised before its retrieval. Sergeant Foley leads his squad of U.S. Army Rangers, including Private James Ramirez, in the defense of a suburb in northeastern Virginia against the Russian attack. They then proceed towards a war-torn Washington, D.C., where more U.S. forces are fighting a desperate battle against the Russians for control of the capital city.

Meanwhile, Task Force 141 begins its search for evidence that would implicate Makarov as the true mastermind behind the airport massacre. Intelligence leads it to Rio de Janeiro, where the Task Force investigates leads on Makarov's contact, weapons dealer Alejandro Rojas. They find out that Makarov's worst enemy, known as Prisoner 627, is locked up in a Russian gulag east of Petropavlovsk on the Kamchatka Peninsula. Task Force 141 assaults the prison and manages to free Prisoner 627, who turns out to be Captain Price. Price agrees to aid Task Force 141 and General Shepherd in tracking down Makarov. Price however, temporarily goes rogue, and leads Task Force 141 to raid a Russian port and gain control of a nuclear submarine. Price uses the submarine to launch an SLBM towards Washington D.C. However, he sets the warhead to detonate in the upper atmosphere, which destroys the International Space Station, but not the city. The resulting electromagnetic pulse cripples the vehicles and electronic equipment of both the U.S. and Russian forces in the city. Back on the ground, Ramirez and his squad, after avoiding the aircraft falling from the sky, head to the White House. There, they receive a transmission informing them that the Air Force is preparing to launch an airstrike against Washington D.C. unless they see green flares on the rooftop of the White House and other important buildings that are currently under Russian control. Ramirez and his squad fight their way to the roof of the White House and manage to set off flares in the nick of time, averting an airstrike. Green flares are lit on the rooftops of other D.C. landmarks, signifying that the city is in American hands. Following this, they discuss plans for a counter-attack against Moscow.

Narrowing down Makarov's hiding place to two separate locations, Task Force 141 decides to split up. Captains Price and MacTavish travel to an aircraft boneyard in Afghanistan, while Roach and Ghost raid Makarov's safehouse in the Caucasus Mountains. At the safehouse, Sanderson and his team manage to obtain vital intelligence from enemy equipment. However, as Roach and Ghost reach the extraction point, Shepherd betrays and kills them, taking the intelligence away with him. Meanwhile, Price and MacTavish quickly learn of Shepherd's betrayal and escape a battle between Shepherd and Makarov's men with the help of Nikolai. After managing to contact Makarov and learning of Shepherd's location, Price and MacTavish decide to take revenge on Shepherd in one final, bloody suicide mission. During the infiltration, Shepherd tries to escape and a long boat pursuit ensues.

Shepherd appears to have escaped when he drives his boat into the back of a hovering MH-53 helicopter. However, Price manages to shoot the helicopter down just before the boat he and MacTavish are on tumbles over a waterfall. After recovering from the fall, a heavily-injured MacTavish attempts to kill Shepherd with his knife, but Shepherd blocks the attack and in turn stabs MacTavish. As MacTavish lies on the ground, Shepherd prepares to execute him with his revolver, but before he can, Price attacks him and knocks the revolver away Soap tries to grab the revolver but Shepherd kicks it away and kicks Soap in the head. Price and Shepherd then engage in an extended fist fight while MacTavish struggles to pull the knife out of his own chest. Finally managing to do so, he throws the knife at Shepherd, killing him for good. Price attends to MacTavish's wounds as Nikolai arrives in a helicopter to extract them. Nikolai warns the two that they will be pursued, but Price insists that MacTavish receive medical attention; Nikolai mentions that he knows a safe place to go to.



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Infamy Trailer

Launch Trailer


Wide Range rocket launch



This page is based on (or is a copy of) Modern Warfare 2