Dreamfall: The Longest Journey

From Wiki4Games
Jump to: navigation, search
Dreamfall: The Longest Journey
Dreamfall cover
The cover art of Dreamfall depicting the main characters, clockwise from top: Zoë, April, Kian
Developer(s) Funcom
Publisher(s) Aspyr Media
Micro Application
Empire Interactive
Designer(s) Ragnar Tørnquist
Composer(s) Leon Willett
Series The Longest Journey
Engine Shark 3D
Platform(s) Windows, Xbox
Release date Microsoft WindowsNA 2006-04-17
EU 2007-05-26
NA 2006-04-18
EU 2006-08-11
Genre(s) Adventure game
Mode(s) Single player
Rating(s) ESRB: Mature (17+)
PEGI: 16+
USK: 12+
Media CD (6), DVD-ROM
Input methods Keyboard and computer mouse

Dreamfall: The Longest Journey (Norwegian: Drømmefall: Den lengste reisen) is an adventure video game with elements of action-adventure. It was released for the Windows and Xbox platforms on 17 April 2006 by Norwegian developer Funcom. On 1 March 2007, an episodic sequel entitled Dreamfall Chapters was announced, and Funcom reportedly has further plans to create a massively multiplayer online game set in the The Longest Journey universe.

The game is the sequel to Funcom's The Longest Journey, released in 1999, and takes place ten years after the events of the first game. The story focuses on three characters, Zoë Castillo, April Ryan, and Kian Alvane, who live in two parallel worlds: technologically advanced Stark and magical Arcadia. April was the protagonist of the first game, while the other two are new characters. The main storyline follows Zoë, a Stark resident who investigates her ex-boyfriend's disappearance and other mysterious occurrences that lead her to April. Meanwhile in Arcadia, April battles the villainous Empire of Azadi while Kian, an elite Azadi soldier, is sent to assassinate her. The game features returning characters from its predecessor, such as Brian Westhouse and Gordon Halloway, but playing The Longest Journey is not a prerequisite to understand its plot.

Dreamfall was generally well received by both critics and players. The media praised the story and the characterisation in the game but criticized its fighting and stealth elements, as well as the abrupt cliffhanger ending. The PC and Xbox versions of the game received the average scores of 75% and 73%, respectively, on the review compilation website Metacritic, compared to 91% of the original game. According to Funcom's annual 2006 report, the sales for the PC version were "satisfactory", while the Xbox one failed to meet expectations, presumably because Xbox 360 eclipsed the original Xbox around the time Dreamfall was released.


[edit] System requirements

[edit] Minimum system requirements

[edit] Cheat codes

[edit] Book Of Secrets

Normally, you need to complete the game to unlock the "Book of Secrets". However, you can get into it much earlier than that. In Chapter 4, after getting out of the inn, go to Abnaxus's house on the City Green. Just in front of the staircase is a flower bed. Use the organic plastic (from the Border House, second floor) in the flower bed. The Book of Secrets is now open nine chapters early.

[edit] Hints

April's diary isn't just there to add depth to the game always read the latest entry for hints about what you have to do next.

While you're in Arcadia, don't be surprised if the inventory item you have to use to make something happen is your pal Crow.

Sometimes an inventory item contains another inventory item. For example, the toy monkey that you'll need to solve the theater puzzle earlier in the game has a glass eye that you'll need much later once you're inside the police station.

One of the most difficult puzzles in the game involves setting up the telephone to wake the sleeping giant. Make it easier on yourself by going to the big head at the base of the mountain to learn the symbols associated with each statue transmitter. Then set up the transmitters so that the ones with the appropriate symbols are "talking" and "listening" to each other.

Personal tools