From Wiki4Games
Jump to: navigation, search
Box cover art for Freelancer
Developer(s) Digital Anvil
Publisher(s) Microsoft Game Studios
Designer(s) (pre-2000) Chris Roberts (film producer)
Version 1.1 (June 6, 2003)
Platform(s) Windows
Release date March 4, 2003
Genre(s) Space trading and combat simulator
Mode(s) Single-player video game
Rating(s) ELSPA: 15+
PEGI: 12+
USK: 12+
Media CD-ROM
Input methods Keyboard, mouse

Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios. The game was initially announced by Chris Roberts in 1999, and following many production schedule mishaps and a buyout of Digital Anvil by Microsoft, it was eventually released in March 2003.

In the game, players take on the role of spacecraft pilots who fly single-seater ships, exploring 48 known star systems, and visiting planets and space stations in them. The player-controlled pilots can engage in combat with other ships to protect traders or engage in piracy themselves. Other activities include accepting bounty-hunting jobs and engaging in commodity trade. The single-player story centers on Edison Trent, as he goes through a series of missions to save the Sirius sector from a mysterious alien force. In multiplayer mode, players are free to take on whatever role and explore anywhere from the start.

Originally, Roberts promised features such as a multiplayer mode with thousands of players, automated flight maneuvers, and dynamic economies, but they were diminished in the final release. The game's initial technical demos impressed reviewers, but after the Microsoft buyout and Roberts' departure from Digital Anvil, critics had doubts about the game. Reviewers judged the final product technically good but failing to fulfill their initial expectations.


[edit] System requirements

[edit] Minimum system requirements

[edit] Cheat codes

Change the "DIFFICULTY_SCALE = 1.00" line to "DIFFICULTY_SCALE = 0.00". in the "perfoptions.ini" file for GOD mode, but to make little bit easier you can change the "DIFFICULTY_SCALE = 1.00" line to "DIFFICULTY_SCALE = 0.50" and you will take only half the damage, or you can change "DIFFICULTY_SCALE = 2.00" if you wish to make the game harder.

[edit] Walkthrough

The entire text walkthrough can be found here: Freelancer/Walkthrough

Personal tools