Box cover art for Freelancer
|Publisher(s)||Microsoft Game Studios|
|Designer(s)||(pre-2000) Chris Roberts (film producer)|
|Version||1.1 (June 6, 2003)|
|Release date||March 4, 2003|
|Genre(s)||Space trading and combat simulator|
|Mode(s)||Single-player video game|
|Input methods||Keyboard, mouse|
Current user rating: 75/100 (1 votes)
Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios. The game was initially announced by Chris Roberts in 1999, and following many production schedule mishaps and a buyout of Digital Anvil by Microsoft, it was eventually released in March 2003.
In the game, players take on the role of spacecraft pilots who fly single-seater ships, exploring 48 known star systems, and visiting planets and space stations in them. The player-controlled pilots can engage in combat with other ships to protect traders or engage in piracy themselves. Other activities include accepting bounty-hunting jobs and engaging in commodity trade. The single-player story centers on Edison Trent, as he goes through a series of missions to save the Sirius sector from a mysterious alien force. In multiplayer mode, players are free to take on whatever role and explore anywhere from the start.
Originally, Roberts promised features such as a multiplayer mode with thousands of players, automated flight maneuvers, and dynamic economies, but they were diminished in the final release. The game's initial technical demos impressed reviewers, but after the Microsoft buyout and Roberts' departure from Digital Anvil, critics had doubts about the game. Reviewers judged the final product technically good but failing to fulfill their initial expectations.
 System requirements
 Minimum system requirements
- OS: Windows 98/ME/2000/XP
- Processor: 600 MHz
- RAM: 128 MiB
- Hard drive: 900 MiB
- Video memory: 16 MiB
- Sound card: DirectX 9.0 compatible
- DirectX: 9.0
- Keyboard and mouse
- CD/DVD ROM drive
- Game pad STRONGLY Recommended
 Cheat codes
Change the "DIFFICULTY_SCALE = 1.00" line to "DIFFICULTY_SCALE = 0.00". in the "perfoptions.ini" file for GOD mode, but to make little bit easier you can change the "DIFFICULTY_SCALE = 1.00" line to "DIFFICULTY_SCALE = 0.50" and you will take only half the damage, or you can change "DIFFICULTY_SCALE = 2.00" if you wish to make the game harder.
The entire text walkthrough can be found here: Freelancer/Walkthrough