Rise Of Nations: Rise of Legends

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Rise of Nations: Rise of Legends
Developer(s) Big Huge Games
Publisher(s) Microsoft Game Studios
Designer(s) Brian Reynolds
Platform(s) Windows
Release date NA 2006-05-26
Genre(s) Real-time strategy
Mode(s) Single player, multiplayer game
Rating(s) ESRB: T

Rise of Nations: Rise of Legends is a real-time strategy game for the PC made by Big Huge Games, and published by Microsoft. It is the spiritual successor to the popular game, Rise of Nations released in May 2003. However, rather than being a historical game, it is based in a fantasy world, where technology and magic coexist. It was released on May 9, 2006 in North America and on various dates around May 26, 2006 in the rest of the world.


System requirements

Minimum system requirements

  • OS: Windows 98/ME/2000/XP
  • Processor: Pentium 3 @ 1.4 GHz
  • RAM: 256 MiB
  • Hard drive: 2.4 GiB
  • Video memory: 64 MiB
  • Sound card: DirectX compatible
  • DirectX: 9.0c
  • Keyboard and mouse
  • CD/DVD ROM drive

Cheat Codes

Press [Enter] during game play, then type one of the following codes:

Code Result
/cheat mana [hero name] +[number] Add mana to the hero
/cheat mana [hero name] -[number] Remove mana from hero
/cheat resource [player number] [resource] +[number] Add resources
/cheat resource [player number] [resource] -[number] Remove resources
/cheat safe Add Juggernauts around your capital
explored|all] Change explore configurations
/cheat finish Complete the selected building
/cheat mapgen Generate a new map
/cheat dominance [dominance] [player number] Give desired dominance
/cheat add [number] [type] Add unit or building to pointer
off] All tech researched
/cheat reveal Reveal the map
peace|war] [player number] Force peace, alliance, or war
/cheat victory Win mission
/cheat keys on Enable cheat keys

1337 language

Use a text editor to edit the "loc.ini" file in the game directory. Change the "LANG=EN" line (may differ due to different regions) to "LANG=1337". Most of the font will be the 1337 language (F0r 3x4mp13).

Modifying units

Use a text editor to edit the "unitrules.xml" file in the "data" folder in the game directory. You can modify the in-game units to your liking.

Cheat keys:

Press one of the following keys during game play during a quick battle or campaign after the /cheat keys on code is enabled to activate the cheat function.

Code Result
[Alt] + [F5] Add 1,000 to each resource
[Alt] + [F9] Faster unit creation, building creation, and research
[Alt] + [F10] Select unit has full mana and abilities recharged
[Alt] + [F11] Selected unit has full health

Unit names

Use one of the following entries with the /cheat add code.

Name code Unit
giant Queen Spider
zeke Scout form Zeke
great Sun Idol
queen spider Queen Salamander
siege Siege Zeppelin
pirata Pirata Base Ship
land Land Leviathan
glass drag Glass dragon
sun Sun Jaguar
air Air Destroyer
moon Moon God
moon gorilla Moon Gorilla
city City

Population Cap

If you keep adding military districts to your cities, you can have more than the population cap. You get military units for every military district added, so you can have about 1000 population with a 300 popultaion cap.

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