Hi there. If it's the first time you come here, maybe you want to read a short site presentation. If you're interested in editing, you can check how to create a page and how to edit a page to get started right away! You may also want to make an account, so your name will be linked to your contributions.
If you already have an account, you should log in now.
Unreal 2: The Awakening
From Wiki4Games
Unreal II: The Awakening | |
---|---|
Error creating thumbnail: Unable to save thumbnail to destination
|
|
Developer(s) | Legend Entertainment |
Publisher(s) | Atari |
Designer(s) | Michael Verdu, Glen Dahlgren, Matthias Worch, Scott Dalton, James Parkman, Grayson Edge |
Engine | Unreal Engine 2.0 |
Version | 2001 |
Platform(s) | Xbox, Windows |
Release date | Windows [1] US 2003-02-03 PAL 2003-02-07 JP 2004-04-19 Xbox [2]US 2004-02-10 PAL 2004-03-23 |
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Rating(s) |
ESRB: Mature (M) USK: ab 16 (cut) ELSPA: 15+ |
System requirements | 733 MHz processor, 256 MiB RAM, 32 MiB graphics card, DirectX 8.1 or higher |
User rating | |
---|---|
{{#w4grb_rate:}} | |
Reviews for PC | |
Publication | Score |
GamesDomain | 3/5 |
GameSpot | 7.3/10 |
GameSpy | 76% |
IGN | 8.2/10 |
JeuxVideoPC | 17/20 |
Reviews for PC | |
Publication | Score |
Eurogamer | 5/10 |
Unreal II: The Awakening is a first-person shooter video game published in 2003 by Atari and developed by the now defunct Legend Entertainment. The game is part of the Unreal series. It was later ported to Microsoft's Xbox in 2004. It was initially designed only for a single-player campaign.
Contents
Cheats
To enable the cheat mode, press [~] during the gameplay to display the console, and then enter BeMyMonkey().[3]
Then, type one of the following:
Code | Effect |
---|---|
Loaded() | All weapons |
AllAmmo() | Ammo for all weapons |
BehindView() | Behind view |
Difficulty(#) | Change difficulty |
ManCannon(#) | Damage all visible pawns |
ToggleSpeed() | Double speed |
EnableFreeOrders(0 or 1) | Enable free orders. |
Fly() | Enemies fear you |
FreeCamera(0 or 1) | Free camera movement |
ToggleFreezeView() | Freeze view |
GibAllNPCS() ' | Gib all NPCs |
GibHitNPC() | Gib NPC under crosshair |
God() | God mode |
Ghost() | Ghost mode |
HurtMe(#) | Harm player |
ToggleHUD() | HUD |
Invisible() | Invisibility |
ToggleInvisibility() | Invisibility |
KillHitActor() | Kill actor under crosshair |
KillActor(actor name) | Kill indicated actor |
KillActiveNPCS() | Kill all active NPCs |
KillDormantnPCS() | Kill all dormant NPCs |
KillHitNPC() | Kill NPC under crosshair |
NextLevel() | Level skip |
Actors() | List actors |
Open(map_name) | Map select |
PO() | Players only |
ToggleReloads() | Reloads |
ToggleRMode() | Rmode |
ToggleScoreBoard() | See scoreboard |
SetCameraDist(#) | Set camera distance |
SetFOV(#) | Set field of view (degrees) |
SetFogB(#) | Set fog blue color |
SetFogG(#) | Set fog green color |
SetFogR(#) | Set fog red color |
SetJumpZ(#) | Set jump height |
SetParticleDensity(#) | Set particle density |
SetMyHealth(#) | Set player health |
ChangeSize(#) | Set player size |
SetSpeed(#) | Set player speed |
ToggleShowAll() | Show all hidden actors |
ToggleShowKPs() | Show all keypoints |
ToggleShowNPs() | Show all navigation points |
ShowTeams() | Show player teams |
SloMo(#) | Slow motion |
Sum(item_name) | Spawn item |
ViewSelf() | Target camera on player |
Teleport() | Teleport to location |
ToggleTimeDemo() | Time demo |
ToggleImpacts() | Toggle impacts |
ToggleServos() | Toggle servos |
SetWeaponFire(0 or 1) | Toggle weapon firing |
SetWeaponTick(0 or 1) | Toggle weapon tick code |
Amphibious() | Underwater mode |
ToggleInfiniteAmmo() | Unlimited ammunition |
Walk() | Walk mode |
To disable the cheat mode, re-enter BeMyMonkey().
Videos
Trailer
Gameplay
References
- ↑ PC Release dates. GameFAQs. Retrieved on 2008-02-13.
- ↑ Xbox Release dates. GameFAQs. Retrieved on 2008-02-13.
- ↑ http://uk.cheats.ign.com/ob2/068/014/014824.html