Unreal 2: The Awakening

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Unreal II: The Awakening
Unreal II - The Awakening Coverart.png
Developer(s) Legend Entertainment
Publisher(s) Atari
Designer(s) Michael Verdu, Glen Dahlgren, Matthias Worch, Scott Dalton, James Parkman, Grayson Edge
Engine Unreal Engine 2.0
Version 2001
Platform(s) Xbox, Windows
Release date Windows [1]
US 2003-02-03
PAL 2003-02-07
JP 2004-04-19
Xbox [2]US 2004-02-10

PAL 2004-03-23
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Mature (M)
USK: ab 16 (cut)
ELSPA: 15+
System requirements 733 MHz processor, 256 MiB RAM, 32 MiB graphics card, DirectX 8.1 or higher

Unreal II: The Awakening is a first-person shooter video game published in 2003 by Atari and developed by the now defunct Legend Entertainment. The game is part of the Unreal series. It was later ported to Microsoft's Xbox in 2004. It was initially designed only for a single-player campaign.


[edit] Cheats

To enable the cheat mode, press [~] during the gameplay to display the console, and then enter BeMyMonkey().[3]
Then, type one of the following:

Code Effect
Loaded() All weapons
AllAmmo() Ammo for all weapons
BehindView() Behind view
Difficulty(#) Change difficulty
ManCannon(#) Damage all visible pawns
ToggleSpeed() Double speed
EnableFreeOrders(0 or 1) Enable free orders.
Fly() Enemies fear you
FreeCamera(0 or 1) Free camera movement
ToggleFreezeView() Freeze view
GibAllNPCS() ' Gib all NPCs
GibHitNPC() Gib NPC under crosshair
God() God mode
Ghost() Ghost mode
HurtMe(#) Harm player
ToggleHUD() HUD
Invisible() Invisibility
ToggleInvisibility() Invisibility
KillHitActor() Kill actor under crosshair
KillActor(actor name) Kill indicated actor
KillActiveNPCS() Kill all active NPCs
KillDormantnPCS() Kill all dormant NPCs
KillHitNPC() Kill NPC under crosshair
NextLevel() Level skip
Actors() List actors
Open(map_name) Map select
PO() Players only
ToggleReloads() Reloads
ToggleRMode() Rmode
ToggleScoreBoard() See scoreboard
SetCameraDist(#) Set camera distance
SetFOV(#) Set field of view (degrees)
SetFogB(#) Set fog blue color
SetFogG(#) Set fog green color
SetFogR(#) Set fog red color
SetJumpZ(#) Set jump height
SetParticleDensity(#) Set particle density
SetMyHealth(#) Set player health
ChangeSize(#) Set player size
SetSpeed(#) Set player speed
ToggleShowAll() Show all hidden actors
ToggleShowKPs() Show all keypoints
ToggleShowNPs() Show all navigation points
ShowTeams() Show player teams
SloMo(#) Slow motion
Sum(item_name) Spawn item
ViewSelf() Target camera on player
Teleport() Teleport to location
ToggleTimeDemo() Time demo
ToggleImpacts() Toggle impacts
ToggleServos() Toggle servos
SetWeaponFire(0 or 1) Toggle weapon firing
SetWeaponTick(0 or 1) Toggle weapon tick code
Amphibious() Underwater mode
ToggleInfiniteAmmo() Unlimited ammunition
Walk() Walk mode

To disable the cheat mode, re-enter BeMyMonkey().

[edit] Videos

[edit] Trailer

[edit] Gameplay

[edit] References

  1. PC Release dates. GameFAQs. Retrieved on 2008-02-13.
  2. Xbox Release dates. GameFAQs. Retrieved on 2008-02-13.
  3. http://uk.cheats.ign.com/ob2/068/014/014824.html
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