Call of Duty: World at War

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Call of Duty: World at War

North-American Windows cover
Developer(s) Treyarch, Certain Affinity (Multiplayer maps), n-Space (Nintendo DS), Rebellion (PlayStation 2)
Publisher(s) Activision
Designer(s) Margaret Tang
Composer(s) Sean Murray
License Proprietary
Series Call of Duty
Engine Call of Duty 4 engine[
Version 1.4[1]
Platform(s) Microsoft Windows, Windows Mobile, Nintendo DS, Xbox 360, PlayStation 2, PlayStation 3, Wii
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) BBFC: 15
ESRB: M
OFLC: MA 15+
PEGI: 18+
System requirements CPU: AMD 64 3200+/Intel Pentium 4 3.0GHz, RAM: 512MB (XP) / 1GB (VISTA), HDD: 8 Gigabyte, GPU: 256MB Nvidia 6600GT/ATI Radeon 1600XT
Input methods Keyboard and mouse

Contents

[edit] System requirements

[2] CPU: AMD 64 3200+/Intel Pentium 4 3.0GHz

RAM: 512MB (XP) / 1GB (VISTA)

HDD: 8 Gigabyte

GPU: 256MB Nvidia 6600GT/ATI Radeon 1600XT

[edit] Plot

[edit] Weapons

[edit] Civilizations

[edit] Characters

[edit] Cheats

[edit] Game tweaks

[edit] Most common problems

[edit] Wii

The shadows both appear on the floor and on the floor above you

[edit] Screenshots

[edit] Videos

[edit] Trailer

[edit] Cinematic

[edit] Gameplay

[edit] External links

[edit] References

  1. COD World at War HQ - PC Patch 1.4 and Map Pack - Brought to you by Intel!
  2. Callofdutyworldatwar.org - System requirements PC-version CoD WaW
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