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F.E.A.R - Front Box.JPG
Developer(s) Monolith Productions (PC)
Day 1 Studios (Xbox 360, PlayStation 3)
Publisher(s) Vivendi Universal
Distributor(s) CD Projekt
Soft Club
Designer(s) Craig Hubbard
Engine Lithtech: Jupiter EX
Version 1.08
Platform(s) Linux, Mac OS X, PlayStation 3, Xbox 360, Windows
Release date Windows
October 17, 2005
XBox 360
October 31, 2006
PlayStation 3
April 20, 2007
Genre(s) First-person shooters, Horror
Mode(s) Single-player, Multiplayer
Rating(s) ESRB: M (Mature)
BBFC: 18
PEGI: 18+
OFLC (AU): MA15+
System requirements Pentium 4 1.7GHz, 512 MiB RAM, 3GiB HD space, 64 MiB GeForce 4 Ti or Radeon 9000 more...
Input methods Keyboard & Mouse
Gamepad, also compatible with the FPS Vest.

F.E.A.R, First Encounter Assault Recon is a first-person shooter developed by Monolith Productions and published by Vivendi. Timegate Studios has released two expansion packs, F.E.A.R Extraction Point in October 2006, and F.E.A.R Perseus Mandate which is a standalone expansion in November 2007. F.E.A.R simulates combat from a first-person perspective. The protagonist's body is fully present, allowing the player to see his or her character's torso and feet while looking down. Within scripted sequences, when rising from a lying position or fast-roping from a helicopter for example, or climbing ladders, the hands and legs of the protagonist can be seen performing the relevant actions. A prominent gameplay element is "reflex time," which slows down the game world while allowing the player to aim and react at normal speeds. This effect is used to simulate the character's superhuman reflexes. Reflex time is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game's particle effects.


Useful information


In store.

Latest version

The latest version is 1.08 (October 21, 2006). The patch can be downloaded for free on sierra.com.

System requirements

Minimum system requirements

  • Windows 2000/XP with latest service packs installed
  • Pentium 4 1.7 GHz or equivalent
  • 1GiB of RAM
  • 128 MiB DirectX 9.0 Compliant Video Card with hardware T&L and pixel shader support
  • 3.0 GiB free hard drive space for installation, + additional hard drive space for a Windows swap file and saved game files
  • 16-bit DirectX 9.0c compliant sound card with support for EAX 2.0
  • Mouse and keyboard

Recommended system specifications

  • CPU: Pentium 4 3.0 GHz or equivalent
  • RAM: 2 GiB
  • Video memory: 256 MiB
  • Hard drive space: 5 GiB
  • Broadband connection for multiplayer games.

Officially supported GPUs

  • NVIDIA: GeForce 4Ti, GeForce FX 5900, FX 5900 Ultra, 6800, 6800 GT, 6800 Ultra
  • ATI: Radeon 9600, 9600 Pro, 9600 XT, 9700, 9700 Pro, 9800 Pro, x700 XT, x800 XT, x850 XT


  • What's the difference between F.E.A.R multiplayer, extraction point multiplayer, Combat and Perseus Mandat ?

Well they are all the same, for example if you have F.E.A.R you don't need to download F.E.A.R Combat.

Around the game

F.E.A.R. is compatible with the FPS Vest.

Game presentation


The game's story revolves around a supernatural phenomenon, which F.E.A.R. a fictional special forces team is called to contain. The player assumes the role of F.E.A.R.'s Point Man, who possesses superhuman reflexes and combats an army of cloned soldiers, and at the same time uncovers the secrets of a paranormal menace in the form of a little girl.

Game modes

  • Solo : Playing the campaign of the game. You'll embody the scout of the F.E.A.R team.
  • Multiplayer :
-Deathmatch (DM): Conventional free for all.
-Team deathmatch (TDM): Deathmatch - one team versus another.
-Controle : The aim is to have the control on tree points as many times as possible.
-Capture The Flag (CTF): The goal is to collect the other team's flag and bring it back to your base.
-Slow Motion DM, TDM : Same as DM and TDM but with the slow motion feature. (Only one player can have slow motion, you have to kill hime to get it)


Weapons Description
Fear - Weapon Melee.JPG Melee attacks
  • Effectiveness : Deadly (in multiplayer).
  • Firing range : Close combat.
  • Techniques : You can move faster with your weapon put away, so the melee fighter should be unarmed.
    Forward+Jump+Melee attack = Forward kick
    Jump+Melee = Circle kick
    Forward+Melle attack+Crouch = Slide kick forward.
F.E.A.R - Weapon-8.JPG AT-14
  • Effectiveness : Good.
  • Firing range : Close to medium. (depand if you handle one or two pistols at the same time)
  • Techniques : Good weapon to rush in multiplayer.
F.E.A.R - Weapon-6.JPG Sumak RPL
Sub-machine gun
  • Effectiveness : Good.
  • Firing range : Close to medium.
  • Techniques : N/A.
F.E.A.R - Weapon-12.JPG Volmer VK-12
Combat shotgun 12g
  • Effectiveness : Good.
  • Firing range : Close.
  • Techniques : Deadly weapon at very close range, aim for the head.
F.E.A.R - Weapon-7.JPG HV Penetrator
Nail gun 10 mm
  • Effectiveness : Excellent.
  • Firing range : Medium to fare.
  • Techniques : Not to be used in really close combat.
F.E.A.R - Weapon-1.JPG Rackow G2A2
Assault rifle 5.56 mm
  • Effectiveness : Excellent.
  • Firing range : Close to medium:
  • Techniques : N/A.
F.E.A.R - Weapon-2.JPG Baksha ASP
Rifle7.62 mm
  • Effectiveness : Good.
  • Firing range : Fare.
  • Techniques : To be used for fare targets, recommanded to have a second weapon.
F.E.A.R - Weapon-11.JPG Andra MOD-3 MP
Multi rocket launcher
  • Effectiveness : Good.
  • Firing range : Medium.
  • Techniques : N/A.
F.E.A.R - Weapon-4.JPG Obregon MP-50
Repeating cannon 20 mm
  • Effectiveness : Good.
  • Firing range : Medium to fare.
  • Techniques : Use it when someone is leaning.
F.E.A.R - Weapon-3.JPG Armacham Type-7
Particle weapon
  • Effectiveness : Deadly.
  • Firing range : Close to fare.
  • Techniques : N/A.
F.E.A.R - Weapon-5.JPG Grenade N6A3
Fragmentation grenade
  • Effectiveness : Excellent.
  • Firing range : Close.
  • Techniques: N/A.
F.E.A.R - Weapon-10.JPG M77 Remote bomb
Remote grenade
  • Effectiveness: Excellent.
  • Firing range : Close.
  • Techniques: Stick it to walls and ceilings, try to hide them.
F.E.A.R - Weapon-9.JPG AT-S Proximity mine
Proximity mine
  • Effectiveness : Good.
  • Firing range : Close.
  • Techniques: Try to hide them.


Items Description
F.E.A.R - Item-4.JPG Medical kit

Restore 50 health point. Note that you can bring 10 Medkits at the same time.

F.E.A.R - Item-3.JPG Armor

Armor comes in three varieties, Light, Medium, and Heavy (in solo). In multiplayer it's 35 armor points per armor, up to 100.

F.E.A.R - Item-1.JPG Health Booster

In solo mode, health booster will raise your health by five points up to 200. In multiplayer when you kill someone, a 50-point health booster will fall.

F.E.A.R - Item-2.JPG Reflex Booster

The reflex booster will increase the amount of time you can remain in Reflex mode by 2.5 seconds,

Game tweaks

Adjustment advices

Keep in mind that vsync (vertical synchronization) and resolution can dramatically decrease the game performances. Just try to play in 640x480 and you'll feel a big difference.

Custom resolution

To set a custom resolution you'll have to modify the settings.cfg file which is by default in C:\Documents and Settings\All Users\Documents\Monolith Productions\FEAR, well open the settings file and change lines "ScreenWidth" "960" and "ScreenHeight" "600" by your desired values.

Tips & tricks

  • Grenades : Don't throw a grenade if there is no enemy because you'll make useless noise. Throw grenades to kill or to make diversion, but don't forget that enemies will hear you.
  • Noiseless : The best way to be invisible is to handle Double pistol AT-14 or to go unarmed. But don't run, enemies will hear you.
  • Rush : The best weapon to make a rush is pistol AT-14 because it's light so you can run faster and the magazine is enough big for a rush. You won't have to reload for every kill or every double kill. Besides it has a good accuracy.
  • Medical kits : You should use them when you're firing, you'll have more of a chance to survive that way.
  • Having a good teamplay : In order to find out where are or can be the enemies, you should really turn on the markers option. It will point where are your team-mates.
  • Leaning : Leaning is the most tactic and powerful way to stay alive.
  • Hiding : The best way to hide yourself is to throw a grenade, it will produce a brown smoke for a couple of seconds. Note that if you turn on your light noone will see it, so don't even think about blinding your enemies this way.


During gameplay press the Chat key and enter the following codes:

Code Effect
god Invulnerability
Ammo Stocks player with ammunition
Guns Stocks player with all weapons
armor Gives player full armor
Health Restocks player's health
poltergeist Ghost mode
gear Increased health and boosted reflexes (as if picking up a health booster and reflex booster each time you enter it)
kfa All weapons + full ammo, armor & health
tears All weapons + infinite ammo (still need to reload, but otherwise infinite)
maphole Next level

Note that these cheat codes don't work in multiplayer.

Most common problems


  • If your visor doesn't move when you move your mouse slightly, here is the solution:

Go to Control panel => mouse => pointer options then disable "enhance pointer precision" and apply. Then, go back in your mouse control panel and enable "enhance pointer precision". Now, you can launch F.E.A.R.

Best mods

Coop Warfare

Aimed to bring cooperation to F.E.A.R, this mode will allow you to play against AI enemies in cooperation. This mode also features new playable character models like Alice, Jin or the big fat computer scientist... And it's fully compatible with F.E.A.R Combat. Note that you're not playing the solo campaign in cooperation but a new campaign.


F.E.A.R Trailer video F.E.A.R Gameplay video


F.E.A.R - Screenshot - 1.JPG F.E.A.R - Screenshot - 2.JPG F.E.A.R - Screenshot - 3.JPG F.E.A.R - Screenshot - 4.JPG F.E.A.R - Screenshot - 5.JPG F.E.A.R - Screenshot - 6.JPG F.E.A.R - Screenshot - 7.JPG F.E.A.R - Screenshot - 8.JPG F.E.A.R - Screenshot - 9.JPG F.E.A.R - Screenshot - 10.JPG F.E.A.R - Screenshot - 11.JPG F.E.A.R - Screenshot - 12.JPG

External links

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