Prince of Persia: The Two Thrones

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Prince of Persia: The Two Thrones
NTSC cover of Prince of Persia: The Two Thrones
NTSC cover art
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Designer(s) Kevin Guillemette
Engine Jade
Platform(s) GameCube, PlayStation 2, PlayStation Portable, Xbox, Wii, Mac OS X, Windows, Mobile phone
Release date PlayStation 2
PAL 2005-12-02
Xbox, GameCube, & PC
PAL 2005-12-09
NA 2005-12-02
Rival Swords
Wii & PSP
PAL 2007-04-05
Genre(s) Action-adventure game
Mode(s) Single-player
Rating(s) ESRB: M / T Wii, PSP
OFLC: MA15+ / M Wii, PSP
PEGI: 16+
Media CD, DVD, Nintendo optical disc
Input methods Keyboard and mouse, Gamepad

Prince of Persia: The Two Thrones is an action-adventure computer and video game developed and published by Ubisoft Montreal. It was released in December, 2005 in North America for the Xbox, PC, PlayStation 2, and the Nintendo GameCube. It was ported to the PlayStation Portable and Wii, under the title Prince of Persia: Rival Swords with the Wii version utilizing the motion-sensing functionality of its controller.

Following Prince of Persia: Warrior Within, The Two Thrones is the closing chapter in the Prince of Persia: The Sands of Time trilogy.

Contents

System requirements

Minimum system requirements

Insert

The Prince of Persia, a seasoned warrior, returns from the Island of Time to Babylon with his love, Kaileena. Instead of the peace that he longs for, he finds his homeland ravaged by war and the kingdom turned against him. The Prince is rapidly captured and Kaileena has no choice but to sacrifice herself and unleash the Sands of Time in order to save him. Now cast out on the streets and hunted as a fugitive, the Prince soon discovers that past battles have given rise to a deadly Dark Prince, whose spirit gradually possesses him. Game features include:


Cheat codes

Alternate ending sequence

Collect all the life upgrades to fight the Dark Prince instead of Vizier at the end.


Secret baby rattle weapon

Successfully complete the game under the easy difficulty setting. Take out your dagger and do not have any secondary weapon. Pause game play, then press [Left] [Left] [Right] [Right] [Up] [Down] [Down] [Up] [Up] [Down].


Secret telephone weapon

Successfully complete the game under the normal difficulty setting. Take out your dagger and do not have any secondary weapon. Pause game play, then press [Right] [Left] [Right] [Left] [Down] [Down] [Up] [Up] [Up] [Down] [Up] [Up] [Down] [Down].


Secret swordfish weapon

Successfully complete the game under the hard difficulty setting. Take out your dagger and do not have any secondary weapon. Pause game play, then press [Up] [Down] [Up] [Down] [Left] [Right] [Left] [Right] [Up] [Down] [Up] [Down].


Secret chainsaw weapon

Take out your dagger and do not have any secondary weapon. Pause game play, then press [Up] [Up] [Down] [Down] [Left] [Right] [Left] [Right] [Up] [Down] [Up] [Down].


Easter Egg - Voice credits

Play through the game until getting to the large courtyard just immediately before the first chariot sequence, during your second Dark Prince transformation. Look in the corner of the courtyard to find a hole in the ceiling which enemies appear from until you leave the area. Stab and hang from the panel near that hole to open the exit. Climb the pole nearest to the hole in the ceiling to hear a monotone female voice announce the game's voice credits.

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